It was easy to get stuck in familiar combat styles as the combat system itself wasn’t all too complex. One of my complaints about the last game was that, while the combat was fun, repetitiveness would set in fairly quickly. The game offers multiple difficulty options so thankfully, if things get too hard, you can make things easier between missions. A successful block at the right time can lead to a major win for the player and on the flip side, a mistimed attack can be unforgiving. With up to three waiting on command and each with their own skillset, player’s will need to time their attacks and blocks against enemies. In the Fallen Legion games, players take on the role of a chief (In this case as Rowena) that commands ghost warriors known as ‘Exemplars’ to do their bidding. But I think returning players will like what they find here. Revenants is a solid upgrade to its previous entry but has its share of quirks. She works together with the charming yet not-quite reliable Lucien, who seeks to climb the ranks of the castle and the land below it as its custodian. This time, the story follows Rowena, a mother turned spirit (a Revenant, hah!) on a quest to save her son currently imprisoned in castle on a land, floating in the sky. Not quite the direct follow up, it is a sequel to the previous Fallen Legion released back in 2018 featuring upgrades to the combat system and a split narrative system with many more choices to make in advancing the story. Fallen Legion Revenants is a sidescrolling action RPG developed by YummyYummyTummy and published by NIS America.
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